Version Planning
Museum Level » Devlog
V0.1 - Block out areas for inside and outside. Create a landscape that everything sits on (Week 3)
- V0.1.1 Build the buildings in the world and put in the water
- V0.1.2 Place objects for lighting reference
- V0.1.3 Place Player spawn then Find models for everything I can and plan out what models I need to make
V0.2 - Lighting and Post-Processing (Week 4)
- V0.2.1 Get plants and make tags for each plant
- V0.2.2 Place all Plants
- V0.2.3 Get all lighting for inside and outside in place
- V0.2.4 General Post VFX
- V0.2.5 Specific VFX
V0.3 - Animations and Models (Week 5)
- V0.3.1 Make Models for Things I couldn't find
- V0.3.2 Make/Find Textures for those objects
- V0.3.3 Make Animation for things that need animated
- V0.3.4 Plan what will need particles and where they will go
V0.4 - Particles (Week 6)
- V0.4.1 Make/ Find Particles and put them where they need to go
- V0.4.2 Find sounds for animations and particles
- V0.4.3 Find music and ambient sound that fits each room
- V0.4.4 Find Sound for beast/ Monster
V0.5 -Holding Objects (Week 7)
- V0.5.1 get the player to hold objects
- V0.5.2 Make Animation with the player holding the objects
- V0.5.3 Make Animation for player using Objects
V1.0 - Bug Fixing and polish (Week 8)
Get Museum Level
Museum Level
Status | In development |
Author | Tyler Lefebvre |
Genre | Educational |
More posts
- Game LaunchMar 28, 2023
- PlanningFeb 02, 2023
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