Version Planning


V0.1 - Block out areas for inside and outside. Create a landscape that everything sits on (Week 3)

  • V0.1.1 Build the buildings in the world and put in the water
  • V0.1.2 Place objects for lighting reference 
  • V0.1.3 Place Player spawn then Find models for everything I can and plan out what models I need to make

V0.2 - Lighting and Post-Processing (Week 4)

  • V0.2.1 Get plants and make tags for each plant
  • V0.2.2 Place all Plants
  • V0.2.3 Get all lighting for inside and outside in place
  • V0.2.4 General Post VFX
  • V0.2.5 Specific VFX

V0.3 - Animations and Models (Week 5)

  • V0.3.1 Make Models for Things I couldn't find
  • V0.3.2 Make/Find Textures for those objects 
  • V0.3.3 Make Animation for things that need animated
  • V0.3.4 Plan what will need particles and where they will go

V0.4 - Particles (Week 6)

  • V0.4.1 Make/ Find Particles and put them where they need to go
  • V0.4.2 Find sounds for animations and particles
  • V0.4.3 Find music and ambient sound that fits each room 
  • V0.4.4 Find Sound for beast/ Monster

V0.5 -Holding Objects (Week 7)

  • V0.5.1 get the player to hold objects
  • V0.5.2 Make Animation with the player holding the objects
  • V0.5.3 Make Animation for player using Objects

V1.0 - Bug Fixing and polish (Week 8)

Get Museum Level

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